I've mentioned before, I don't mind dying constantly in battlegrounds. Dying is part of the day-to-day if you're going to PVP (I like PVP when I choose to PVP, as opposed to someone else choosing it for me).
So I have two grinds I'm trying to consolidate: hyacinth macaw (1 in 5,000 droprate) and PVP mounts (150 WSG/AB/AV marks). I'm up to 19 WSG marks and about 600 tries for the macaw.
And it got me thinking -- raiders and PVPers have a longstanding crankiness at each other as they think the other side has it "easy" and is too weak to do what they do. (Newsflash -- both are hard, and the argument itself is far too subjective to call.) As for PVP, when you're in greens like Birdy... you really do pay for any gear you get.
Not just in deaths, game losses, or lack of respect (though those abound). You pay in blood (pressure) and tears (of rage).
After winning one WSG because I lucked onto a good team and then joining another and enjoying the "fun" of getting graveyard camped by their whole team INCLUDING the flag carrier, I afk'd out and went back to farming the macaw. Because even though the macaw has an ultra-low droprate, I know that if I just keep killing the mobs it will eventually drop. And that certainty is pretty comforting after a stinky graveyard camp.
I'm thinking of using PVP to level Birdy in the xpac until she has the marks for mounts. At least then I'll have a goal other than bashing my brains in.
So, I ask you: is PVP win? Or lose?